DoopelPonger
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Information needed to create a bullet that moves like it is traveling along a sine wave. More...
Public Member Functions | |
override List< string > | ConvertPropertiesToStrings () |
Convert all properties of the implementation class that should be serialized to a string. See the method ConvertPropertiesToString in the EditorActionInformation class for more information, the two methods are used for the same purpose. More... | |
override Type | GetCoopBallMovementType () |
Return the type of the BallMovementType. More... | |
override CoopBallManager.BallMovementInitialize | GetInitializer () |
Return the BallMovementInitializer that corresponds to the BallMovementType. More... | |
Public Attributes | |
Range | amplitude |
Range | speed |
Range | wavelengthMultiplier |
Protected Member Functions | |
override void | FillPropertiesFromString (string objectString) |
Construct the child class based on the string that was serialized. See the method FillPropertiesFromString in the EditorActionInformation class for more information, the two methods are used for the same purpose. More... | |
Additional Inherited Members | |
Public Types inherited from EditorBallMovementInformation | |
enum | BallMovementType { BallMovementType.CONSTANT_SPEED, BallMovementType.DECREASE_SPEED, BallMovementType.INCREASE_SPEED, BallMovementType.SQUARE_WAVE, BallMovementType.SINE_WAVE, BallMovementType.TRIANGLE_WAVE, BallMovementType.WHIRLY_WAVE, BallMovementType.START_STOP } |
The types of ball movements supported in serialization. New types of movement should have an entry added in this enum. More... | |
Static Public Member Functions inherited from EditorBallMovementInformation | |
static EditorBallMovementInformation | CreateEditorBallMovementInformation (BallMovementType ballMovementType, string objectString) |
Create the appropiate child movement information from the given movement type and serialized string. More... | |
Information needed to create a bullet that moves like it is traveling along a sine wave.
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virtual |
Convert all properties of the implementation class that should be serialized to a string. See the method ConvertPropertiesToString in the EditorActionInformation class for more information, the two methods are used for the same purpose.
Implements EditorBallMovementInformation.
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protectedvirtual |
Construct the child class based on the string that was serialized. See the method FillPropertiesFromString in the EditorActionInformation class for more information, the two methods are used for the same purpose.
The | serialized string of all the properties in this object. |
Implements EditorBallMovementInformation.
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virtual |
Return the type of the BallMovementType.
Implements EditorBallMovementInformation.
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virtual |
Return the BallMovementInitializer that corresponds to the BallMovementType.
Implements EditorBallMovementInformation.
Range EditorSineWaveBallMovementInformation.amplitude |
The minimum and maximum value of amplitude of the sine wave.
Range EditorSineWaveBallMovementInformation.speed |
The minimum and maxiumum value of speed the ball will travel along the sine wave.
Range EditorSineWaveBallMovementInformation.wavelengthMultiplier |
The minimum and maxiumum value of wavelength for the sine wave.