Data class given to Schmitty Doop to do the action. Any time Schmitty Doop moves or attacks, the CoopActionInformation tells Schmitty Doop what to do.
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Data class given to Schmitty Doop to do the action. Any time Schmitty Doop moves or attacks, the CoopActionInformation tells Schmitty Doop what to do.
◆ ActionType
Schmitty Doop can only ever do two actions, move or attack. Moving is used to rotate or position Schmitty Doop, while attacks are used to shoot bullets.
Enumerator |
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MOVEMENT | |
ATTACK | |
◆ CoopActionInformation()
CoopActionInformation.CoopActionInformation |
( |
ActionType |
actionType, |
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float |
delayBetweenActions |
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) |
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◆ actionType
The type of action the information is.
◆ delayBetweenActions
float CoopActionInformation.delayBetweenActions |
The amount of time after this action is finished before starting the next action.
The documentation for this class was generated from the following file: