◆ Awake()
void CoopSchmittyDoopDeath.Awake |
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Initialize timers, variables, and references used by this class.
◆ FixedUpdate()
void CoopSchmittyDoopDeath.FixedUpdate |
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Either do nothing or shake Schmitty Doop.
◆ OnDestroy()
void CoopSchmittyDoopDeath.OnDestroy |
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◆ delayTimes
float [] CoopSchmittyDoopDeath.delayTimes |
Not all of Schmitty Doop's pieces explode at once, each element of the delayTimes array corresponds to the wait time before same index of the explodables is exploded.
◆ explodables
The pieces of Schmitty Doop that can be exploded after Schmitty Doop shakes.
◆ explosionForce
float CoopSchmittyDoopDeath.explosionForce |
Force added to every pieces once exploded.
◆ maxShakeRate
float CoopSchmittyDoopDeath.maxShakeRate |
The limit Schmitty Doop can shake.
◆ minScale
float CoopSchmittyDoopDeath.minScale |
Schmitty Doop Will also squish along the y axis, this is the scale that Schmitty Doop will shrink to.
◆ scaleChangeRate
float CoopSchmittyDoopDeath.scaleChangeRate |
How fast Schmitty Doop will squish to the minScale.
◆ shakeDelta
float CoopSchmittyDoopDeath.shakeDelta |
The maximum change on the x axis that Schmitty Doop should shake.
◆ shakeDuration
float CoopSchmittyDoopDeath.shakeDuration |
The Amount of time Schmitty Doop should shake before the explosions should start.
◆ shakeRateAcceleration
float CoopSchmittyDoopDeath.shakeRateAcceleration |
When Schmitty Doop shakes, the rate of shaking increases. This is the rate that the shaking increases movement.
The documentation for this class was generated from the following file: