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DoopelPonger
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Class to destroy a game object after a set period of time after it is spawned. More...


Public Member Functions | |
| void | Awake () |
| Starts the timer to wait before deleting the object. More... | |
Public Attributes | |
| float | waitTime |
Class to destroy a game object after a set period of time after it is spawned.
| void DestroyAfterWait.Awake | ( | ) |
Starts the timer to wait before deleting the object.
| float DestroyAfterWait.waitTime |
The amount of time to wait before deleting the game object.
1.8.14