DoopelPonger
|
Class to destroy a game object after a set period of time after it is spawned. More...
Public Member Functions | |
void | Awake () |
Starts the timer to wait before deleting the object. More... | |
Public Attributes | |
float | waitTime |
Class to destroy a game object after a set period of time after it is spawned.
void DestroyAfterWait.Awake | ( | ) |
Starts the timer to wait before deleting the object.
float DestroyAfterWait.waitTime |
The amount of time to wait before deleting the game object.