|
DoopelPonger
|
Code to bring up and turn off the pause menu while playing the game. More...


Public Member Functions | |
| void | Awake () |
| Initialize all event listeneres and references. More... | |
| void | Pause () |
| Force the pause menu to show up. More... | |
| void | Unpause () |
| Force the pause menu to go away. More... | |
Code to bring up and turn off the pause menu while playing the game.
| void UIPauseManager.Awake | ( | ) |
Initialize all event listeneres and references.
| void UIPauseManager.Pause | ( | ) |
Force the pause menu to show up.
| void UIPauseManager.Unpause | ( | ) |
Force the pause menu to go away.
| EventManager.EventType [] UIPauseManager.eventsToActivateOn |
Events to turn on the pause menu.
| EventManager.EventType [] UIPauseManager.eventsToDeactivateOn |
Events to turn off the pause menu.
| string UIPauseManager.inputManagerTag |
Unique identifier to send to the InputManager when registering callbacks.
| UIKeyboardController UIPauseManager.keyboardController |
Reference to the keyboard controller for the pause menu.
| EventManager.EventType UIPauseManager.resumeEvent |
Event published that continues gameplay and the pause menu should deactivate but be ready to show up when pause is pressed.
1.8.14