DoopelPonger
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Data class to be returned by InputChecker implementations for functions pointers to call in the FixedUpdate once it is verified that the InputTriggerOption should be notified a button has been pressed. More...
Public Member Functions | |
InputCheckerAction (CommonDelegates.FixedUpdateAction fixedUpdateAction, bool stopInputChecking) | |
Public Attributes | |
readonly CommonDelegates.FixedUpdateAction | fixedUpdateAction |
readonly bool | stopInputChecking |
Data class to be returned by InputChecker implementations for functions pointers to call in the FixedUpdate once it is verified that the InputTriggerOption should be notified a button has been pressed.
InputCheckerAction.InputCheckerAction | ( | CommonDelegates.FixedUpdateAction | fixedUpdateAction, |
bool | stopInputChecking | ||
) |
readonly CommonDelegates.FixedUpdateAction InputCheckerAction.fixedUpdateAction |
Function to call in the FixedUpdate tick.
readonly bool InputCheckerAction.stopInputChecking |
Override to stop notifying any other InputTriggerOption. Useful when there's a UI overlay or in the tutorial when UI elements want to prevent input events going through to game objects.