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InputCheckerAction Class Reference

Data class to be returned by InputChecker implementations for functions pointers to call in the FixedUpdate once it is verified that the InputTriggerOption should be notified a button has been pressed. More...

Collaboration diagram for InputCheckerAction:
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Public Member Functions

 InputCheckerAction (CommonDelegates.FixedUpdateAction fixedUpdateAction, bool stopInputChecking)
 

Public Attributes

readonly CommonDelegates.FixedUpdateAction fixedUpdateAction
 
readonly bool stopInputChecking
 

Detailed Description

Data class to be returned by InputChecker implementations for functions pointers to call in the FixedUpdate once it is verified that the InputTriggerOption should be notified a button has been pressed.

Constructor & Destructor Documentation

◆ InputCheckerAction()

InputCheckerAction.InputCheckerAction ( CommonDelegates.FixedUpdateAction  fixedUpdateAction,
bool  stopInputChecking 
)

Member Data Documentation

◆ fixedUpdateAction

readonly CommonDelegates.FixedUpdateAction InputCheckerAction.fixedUpdateAction

Function to call in the FixedUpdate tick.

◆ stopInputChecking

readonly bool InputCheckerAction.stopInputChecking

Override to stop notifying any other InputTriggerOption. Useful when there's a UI overlay or in the tutorial when UI elements want to prevent input events going through to game objects.


The documentation for this class was generated from the following file: