DoopelPonger
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Data used to give Schmitty Doop when it should fire bullets. More...
Public Types | |
enum | AttackType { AttackType.GOOD_BALL, AttackType.SPLIT_BALL, AttackType.BAD_BALL, AttackType.LASER, AttackType.SHOTGUN } |
The type of attacks the Schmitty Doop can perform. More... | |
Public Types inherited from CoopActionInformation | |
enum | ActionType { ActionType.MOVEMENT, ActionType.ATTACK } |
Schmitty Doop can only ever do two actions, move or attack. Moving is used to rotate or position Schmitty Doop, while attacks are used to shoot bullets. More... | |
Public Member Functions | |
CoopAttackInformation (AttackType attackType, CoopBallManager.SpawnLocation spawnLocation, float delayBetweenActions) | |
Public Member Functions inherited from CoopActionInformation | |
CoopActionInformation (ActionType actionType, float delayBetweenActions) | |
Public Attributes | |
AttackType | attackType |
CoopBallManager.SpawnLocation | spawnLocation |
Public Attributes inherited from CoopActionInformation | |
float | delayBetweenActions |
ActionType | actionType |
Data used to give Schmitty Doop when it should fire bullets.
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strong |
CoopAttackInformation.CoopAttackInformation | ( | AttackType | attackType, |
CoopBallManager.SpawnLocation | spawnLocation, | ||
float | delayBetweenActions | ||
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AttackType CoopAttackInformation.attackType |
Attack Schmitty Doop should perform.
CoopBallManager.SpawnLocation CoopAttackInformation.spawnLocation |
The locoation the attacks should originate from.