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DoopelPonger
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Class used to animate the ears of Schmitty Doop. More...


Public Member Functions | |
| void | Awake () |
| Intialize reference to the Animator needed by this class. More... | |
| void | AnimationDone () |
Public Member Functions inherited from CoopSchmittyDoopAnimator | |
| void | ChangeAnimatorState (CoopSchmittyDoopAnimatorController.AnimatorState newState) |
Public Attributes | |
| float | spawnWaitTime |
Protected Member Functions | |
| override void | ChangeStateToFireEars () |
| Schmitty is firing bullets out of its ears. More... | |
| override void | ChangeStateToFireMouth () |
| Schmitty is firing bullets out of its mouth. More... | |
| override void | ChangeStateToHit () |
| Schmitty has been hit by one of the players. More... | |
| override void | ChangeStateToIdle () |
| Schmitty is not doing anything, just chilling. More... | |
| override void | ChangeStateToSpawn () |
| Schmitty has been spawned into the game. More... | |
Class used to animate the ears of Schmitty Doop.
The ears have an idle animation and two fire animations that are managed by this class.
| void CoopSchmittyDoopEarAnimator.AnimationDone | ( | ) |
| void CoopSchmittyDoopEarAnimator.Awake | ( | ) |
Intialize reference to the Animator needed by this class.
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protectedvirtual |
Schmitty is firing bullets out of its ears.
Implements CoopSchmittyDoopAnimator.
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protectedvirtual |
Schmitty is firing bullets out of its mouth.
Implements CoopSchmittyDoopAnimator.
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protectedvirtual |
Schmitty has been hit by one of the players.
Implements CoopSchmittyDoopAnimator.
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protectedvirtual |
Schmitty is not doing anything, just chilling.
Implements CoopSchmittyDoopAnimator.
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protectedvirtual |
Schmitty has been spawned into the game.
Implements CoopSchmittyDoopAnimator.
| float CoopSchmittyDoopEarAnimator.spawnWaitTime |
The amount of time to wait before triggering the spawn animation.
1.8.14