DoopelPonger
Public Member Functions | Protected Member Functions | List of all members
CoopSchmittyDoopAnimator Class Referenceabstract

Parent class used for animating pieces of Schmitty Doop when it fires bullets, is sitting idle, is hit, or when it spawns. More...

Inheritance diagram for CoopSchmittyDoopAnimator:
Inheritance graph
[legend]
Collaboration diagram for CoopSchmittyDoopAnimator:
Collaboration graph
[legend]

Public Member Functions

void ChangeAnimatorState (CoopSchmittyDoopAnimatorController.AnimatorState newState)
 

Protected Member Functions

abstract void ChangeStateToFireEars ()
 Schmitty is firing bullets out of its ears. More...
 
abstract void ChangeStateToFireMouth ()
 Schmitty is firing bullets out of its mouth. More...
 
abstract void ChangeStateToIdle ()
 Schmitty is not doing anything, just chilling. More...
 
abstract void ChangeStateToHit ()
 Schmitty has been hit by one of the players. More...
 
abstract void ChangeStateToSpawn ()
 Schmitty has been spawned into the game. More...
 

Detailed Description

Parent class used for animating pieces of Schmitty Doop when it fires bullets, is sitting idle, is hit, or when it spawns.

Member Function Documentation

◆ ChangeAnimatorState()

void CoopSchmittyDoopAnimator.ChangeAnimatorState ( CoopSchmittyDoopAnimatorController.AnimatorState  newState)

◆ ChangeStateToFireEars()

abstract void CoopSchmittyDoopAnimator.ChangeStateToFireEars ( )
protectedpure virtual

◆ ChangeStateToFireMouth()

abstract void CoopSchmittyDoopAnimator.ChangeStateToFireMouth ( )
protectedpure virtual

◆ ChangeStateToHit()

abstract void CoopSchmittyDoopAnimator.ChangeStateToHit ( )
protectedpure virtual

◆ ChangeStateToIdle()

abstract void CoopSchmittyDoopAnimator.ChangeStateToIdle ( )
protectedpure virtual

Schmitty is not doing anything, just chilling.

Implemented in CoopSchmittyDoopEyeAnimator, CoopSchmittyDoopEarAnimator, CoopSchmittyDoopMouthAnimator, and CoopSchmittyDoopBodyAnimator.

◆ ChangeStateToSpawn()

abstract void CoopSchmittyDoopAnimator.ChangeStateToSpawn ( )
protectedpure virtual

The documentation for this class was generated from the following file: