DoopelPonger
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Step that will show text on the UI for the player to read. The text is updated a letter at a time, or until the MENU_SELECT InputTriggerOption is selected. Once that key is pressed the full text will be shown. Once the full text is shown then the player will need to press MENU_SELECt again to go to the next tutorial step. More...
Public Member Functions | |
override bool | TutorialUpdate (float deltaTime) |
Update tick of the tutorial. More... | |
override IDictionary< string, System.Object > | Teardown () |
Delete any objects that were created specifically for the duration of the step. More... | |
Public Member Functions inherited from TutorialStep | |
TutorialStep | GetNextStep () |
GameObject [] | Init (TutorialManager tutorialManager, BoundriesCreator.GameMode gameMode) |
Set up any information need for the step. Method is call as soon as the step becomes active. More... | |
Public Attributes | |
string | textToDisplay |
float | waitBetweenCharacters |
Public Attributes inherited from TutorialStep | |
TutorialStep | singlePlayerNextStep |
TutorialStep | coopPlayerNextStep |
Protected Member Functions | |
override GameObject [] | ChildInit (TutorialManager tutorialManager, BoundriesCreator.GameMode gameMode) |
Set up any information need for the step. Method is call as soon as the step becomes active. More... | |
Step that will show text on the UI for the player to read. The text is updated a letter at a time, or until the MENU_SELECT InputTriggerOption is selected. Once that key is pressed the full text will be shown. Once the full text is shown then the player will need to press MENU_SELECt again to go to the next tutorial step.
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protectedvirtual |
Set up any information need for the step. Method is call as soon as the step becomes active.
tutorialManager | The brains of the tutorial |
gameMode | The mode of the tutorial |
Implements TutorialStep.
Reimplemented in TutorialShowTextWithPlayerListening, and TutorialTextSubstituteControls.
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virtual |
Delete any objects that were created specifically for the duration of the step.
Implements TutorialStep.
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virtual |
Update tick of the tutorial.
deltaTime | The time since the last time this method was called. |
Implements TutorialStep.
string TutorialShowText.textToDisplay |
Words to display on the UI.
float TutorialShowText.waitBetweenCharacters |
The delay before showing the next character in the textToDisplay string.