DoopelPonger
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Step that needs to show text on the UI but also needs to substitute some of the text with KeyCodes the player(s) should press. The Step uses the string.Format method, so the {#} notation should be used to detect substitution. More...
Public Attributes | |
InputActionMapper.Action [] | actionsToSubstitute |
string | textWithFillers |
Public Attributes inherited from TutorialShowText | |
string | textToDisplay |
float | waitBetweenCharacters |
Public Attributes inherited from TutorialStep | |
TutorialStep | singlePlayerNextStep |
TutorialStep | coopPlayerNextStep |
Protected Member Functions | |
override GameObject [] | ChildInit (TutorialManager tutorialManager, BoundriesCreator.GameMode gameMode) |
Set up any information need for the step. Method is call as soon as the step becomes active. More... | |
Additional Inherited Members | |
Public Member Functions inherited from TutorialShowText | |
override bool | TutorialUpdate (float deltaTime) |
Update tick of the tutorial. More... | |
override IDictionary< string, System.Object > | Teardown () |
Delete any objects that were created specifically for the duration of the step. More... | |
Public Member Functions inherited from TutorialStep | |
TutorialStep | GetNextStep () |
GameObject [] | Init (TutorialManager tutorialManager, BoundriesCreator.GameMode gameMode) |
Set up any information need for the step. Method is call as soon as the step becomes active. More... | |
Step that needs to show text on the UI but also needs to substitute some of the text with KeyCodes the player(s) should press. The Step uses the string.Format method, so the {#} notation should be used to detect substitution.
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protectedvirtual |
Set up any information need for the step. Method is call as soon as the step becomes active.
tutorialManager | The brains of the tutorial |
gameMode | The mode of the tutorial |
Reimplemented from TutorialShowText.
InputActionMapper.Action [] TutorialTextSubstituteControls.actionsToSubstitute |
The actions to be subtituted in the textWithFilters.
string TutorialTextSubstituteControls.textWithFillers |
The raw text to be displayed on the UI.