DoopelPonger
|
Top level serialization class for creatting attack patterns in the Inspector. More...
Public Member Functions | |
void | Awake () |
Initializes the actionType and attackType enums. More... | |
Public Member Functions inherited from EditorActionInformation | |
List< string > | ConvertPropertiesToStrings () |
Convert each property into a string. Each element of the list should be a single property in the json like structure of <property name>:<value> with no comma or curly brackets. More... | |
void | FillPropertiesFromString (string objectString) |
Convert a string with all properties into this object. The parameter objectString is generated from calling the ConvertPropertiesToString method, and has each element of the array concatenated with a ,. More... | |
abstract CoopActionInformation | ToCoopActionInformation () |
Convert this object from the Inspector information into the data that is used during gameplay. More... | |
Public Attributes | |
CoopBallManager.SpawnLocation | spawnLocation |
Public Attributes inherited from EditorActionInformation | |
GameObject | m_gameObject |
Range | delayBetweenActions |
Protected Member Functions | |
override void | FillChildPropertiesFromString (string objectString) |
Construct the child class based on the string that was serialized. See the method FillPropertiesFromString for more information. That method is the public method that calls this method when serializing. More... | |
override List< string > | ConvertChildPropertiesToStrings () |
Convert all properties of the implementation class that should be serialized to a string. See the method ConvertPropertiesToString for more information. That method is the public method that calls this method when serializing. More... | |
abstract CoopAttackInformation.AttackType | GetAttackType () |
abstract List< string > | ConvertAttackPropertiesToStrings () |
See ConvertChildPropertiesToString in the EditorActionInformation class, as this is the same method expect for attack specific properties. More... | |
abstract void | FillAttackPropertiesFromString (string objectString) |
See FillChildPropertiesFromString in the EditorActionInformation class, as this is the same method expect for attack specific properties. More... | |
Protected Attributes | |
CoopAttackInformation.AttackType | attackType |
Protected Attributes inherited from EditorActionInformation | |
CoopActionInformation.ActionType | actionType |
Top level serialization class for creatting attack patterns in the Inspector.
Any kind of action for SchmittyDoop that fires bullets should implement this class. This class is used in the Inspector to configure the data needed by Schmitty Doop to perform the attacks.
void EditorAttackInformation.Awake | ( | ) |
Initializes the actionType and attackType enums.
|
protectedpure virtual |
See ConvertChildPropertiesToString in the EditorActionInformation class, as this is the same method expect for attack specific properties.
Implemented in EditorLaserAttackInformation, EditorBadBallAttackInformation, EditorBallSplitterAttackInformation, and EditorShotgunAttackInformation.
|
protectedvirtual |
Convert all properties of the implementation class that should be serialized to a string. See the method ConvertPropertiesToString for more information. That method is the public method that calls this method when serializing.
Implements EditorActionInformation.
|
protectedpure virtual |
See FillChildPropertiesFromString in the EditorActionInformation class, as this is the same method expect for attack specific properties.
objectString | See FillChildPropertiesFromString in EditorActionInformation. |
Implemented in EditorBadBallAttackInformation, EditorLaserAttackInformation, EditorBallSplitterAttackInformation, and EditorShotgunAttackInformation.
|
protectedvirtual |
Construct the child class based on the string that was serialized. See the method FillPropertiesFromString for more information. That method is the public method that calls this method when serializing.
The | serialized string of all the properties in this object. |
Implements EditorActionInformation.
|
protectedpure virtual |
|
protected |
The type of attack that should be performed.
CoopBallManager.SpawnLocation EditorAttackInformation.spawnLocation |
The location the attack should spawn from.